Update 3: Table updated for version 1.00B, fixed a few scripts and also added a time script in. I tweaked the Easy Synth Level up to work for later items. Added a Combat Scan script that will grab the enemies health and break values for you (it's a little buggy) if you would like to make it work on more than one enemy please feel free. Added a Highlight Material Loop script so you can level each ring however you prefer. Changed the money script to a currency script that will track your cole, gold coins, and gems.
Update 2: I've added quite a bit to the table, and fixed a few things as well. I'm going to continue working my way through the game and add more stuff. I also added in my Easy Synthesis Levels script. I'll add the other stuff like the Bed and Bench when I actually unlock more of them. Please only choose from the options available on them or your game will crash. I added some more stuff on my end, namely tracked down the Atelier Decoration settings so you can modify those if you'd like. I incorporated the compilation from Neru and Acolyte Valatros and and Aanpsx's stuff as well. Update 1: Thanks to everyone pitching in, a ton of stuff was added into the update. Feel free to fill out the item editor ids. I'll have more time this weekend to take more of a look at it. This game is structured completely differently than the previous games, so scripting it is taking some experimenting. I'm not responsible for your save corrupting. Please be sure to read the Table Extras, and BACK UP YOUR SAVES. This has the usual stuff, Character Editors, Currency, Battle Stuff, Infinite Shop Stock, and the ever so popular Highlighted Item Editor.